Muhammed El-Sayed, Undergraduate Programmer

Muhammed El-Sayed is an undergraduate from Egypt currently pursuing a major in Computer Engineering and a minor in History. After working with a team to develop a 2D historical game based on the settlement of Bermuda by the British, he has picked up developing in the Unity Engine in his free time, participating in GameJams …

Byron Fong, Graduate Research Assistant

Byron Fong is a PhD candidate in the Graduate Program in Visual and Cultural Studies at the University of Rochester and an Andrew W. Mellon Digital Humanities Fellow. He is currently working on his dissertation, titled “Interactive Forms of Movement: Video Game Aesthetics from 1985-1994,” which looks at the intersection of technology, animation, and industry to historicize common aesthetic forms …

Sebastian Jakymiw, Undergraduate Immersive Technologies Developer

Sebastian Jakymiw ’21 is an undergraduate student at the University of Rochester pursuing a degree in math. He is an Immersive Technologies Developer through the Karp Library Fellowship and is working on developing workshops and software for Studio X. Prior to his work as a Karp Library Fellow, Sebastian worked as an undergraduate programmer in …

Meaghan Moody, Immersive Technologies Librarian

Meaghan Moody is the Immersive Technologies Librarian for the Digital Scholarship Lab. Before joining UR, she was the Teaching & Learning Librarian at the University of Pennsylvania Libraries. She holds an MLIS from Rutgers School of Communication and Information and a BA in English Language and Literature from the University of Kansas. Contact: mmoody [at] …

Josh Romphf, Programmer

Josh is currently the programmer for the Digital Scholarship Lab. Originally from London, Ontario, he holds an MA in Film and Media Preservation from George Eastman Museum and The University of Rochester. His interests include fabrication, computer vision, video encoding, and electronics. Areas of specialization: Web and app development, 3D modeling, 3D printing, physical computing, general programming. …

Emily Sherwood, Director

Emily Sherwood is the Director of the Digital Scholarship Lab. Previously, she was the Assistant Director of Digital Pedagogy and Scholarship at Bucknell University. Emily has attended CLIR/Educause’s Leading Change Institute and is a former CLIR Postdoctoral Fellow. She has a Ph.D. in English from the Graduate Center of the City University of New York …

Maxwell Sheldon, Undergraduate Technical Assistant

Maxwell Sheldon is a current undergraduate student in the Experiential Fifth Year Program at the AinCenter for Entrepreneurship. He earned his BA in Environmental Studies and a minor in EnvironmentalHumanities with a focus in applied economics from the University of Rochester. His interests includeecological economics, mapping/GIS, and landscape architecture. Latest: October 2nd, 2020 Modern Ways …

Blair Tinker, GIS Specialist

Blair is currently the GIS specialist for the Digital Scholarship Lab. After receiving his MA in geography from Binghamton University he spent time teaching and practicing GIS and related spatial technologies in Virginia and California. His interests include mapping/GIS, data visualization and open source spatial tools. He guest lectures in classes across the University of …

Madeline Ullrich, Graduate Research Assistant

Madeline Ullrich is currently a PhD student in the Graduate Program in Visual and Cultural Studies at the University of Rochester and an Andrew W. Mellon Digital Humanities Fellow. She completed her Master’s degree in Art History, Visual Art, and Theory at the University of British Columbia with the thesis titled “Partial Vision: Remediations of …

Lisa Wright, Digitization Specialist

Lisa is the Digitization Specialist for the Digital Scholarship Lab. She holds an MFA in Visual Studies with a concentration in historic process photography from The Visual Studies Workshop, as well as a certificate in Photographic Preservation and Collections Management from the George Eastman Museum. Areas of specialization:  Reflectance Transformation Imaging, digitization best practices, photographic identification and preservation methods Contact: …